![]() ![]() 50 cal machine gun, along with certain high-level stores. Surplus ammo can be found in a few ammo boxes (namely 5mm) and at sites where you can find the. Costs half of normal ammunition (less than Stock) FROM WHAT I UNDERSTAND, "NASTY GRANDPA" IS EXTREMELY OVERPOWERED, WHICH IS WHY I CREATED THIS MOD. THIS IS NOT CONSIDERED TO BE OVERPOWERED/IMBALANCED. Mostly 1-shot-kills (killed my Misty companion in 1 shot) Up to 1,000 DPS (the highest for any Gun) IF COMBINED WITH THE MOST POPULAR DAMAGE MOD (pnv.esp in FOMM) Is sadly mostly only for short- and medium-ranged battles. Is significantly more accurate than any other machine gun (almost as much as the Laser RCW) Highest DPS for any projectile weapon (gun) in the game and requires 0 Minigun warm-up time (361DPS, no damage mods) I don't think you can repair miniguns with it. Extremely strong power (50+ base damage per shot, close to. Edits some Minigun holders and/or heavy troops to have primers/cases 308 and 5mm ammo boxes to supply primers/cases (in that order) This mods quite a few things to the game inventory. If you want more ammo than included, I highly suggest using a "more ammo" mod (dunno if it will work for this mod, however, but it will significantly increase amount of normal. The ammo is meant to be crafted, to increase immersion, but for you lazy types some surplus ammo was added. It is NOT meant to be overpowered by any means. ![]() ![]() the end of the game) and is not intended for normal use. This weapon, even though there's edits to the common-ness of the ammunition, is intended to be special (much like the Anti-Material Rifle) in such a way it is only for extremely important/difficult missions (i.e. 50 cal ammunition (5 caps per bullet) to a few stores. 50 cal machine gun based off of the Fallout New Vegas Grenade Machine Gun. ![]() 50 cal primer, casings, and surplus ammo more frequently found while adding a new. 50 caliber ammunition and weapons that use. This mod is intended to change a lot of things about the. Why the hell is it called ".50 MG" when in fact, no machinegun uses it? Explosives & Energy weapons have extremely high DPS (Over 1,000 with my mod), so why shouldn't guns, seeing as they were the most advanced before the war? ![]()
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March 2023
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