![]() they have broken down their pvp'ing community into even smaller units, taking them away from the rest of the SWG world for periods of time. Now they they have killed any openworld pvp that they had. After having run about 9-10 instances and seeing the same 'ol same 'ol in each one, they really aren't much fun. The Battlefields were poorly designed and delivered. But what you say is right, SWG will exist only as long as it makes some small amount of money, if it gets in the way of TOR they will euthanatize it very quickly. Right now SWG is not going backward or forward and the only reason that it hasn't been axed by LA is because of the TCG. Otherwise they will ignore it and continue to take the cash quietly. Who wants to work on it? Who wants to spend any more on it to promote? I feel LA is planning to conquer the world with TOR and if SWG gets in its way then they will pull it. ![]() The trouble with SWG is apathy from the makers. The cash flow is a little more spiked from the TCG so they might not pull the licenses when TOR launches. LA claims to fully support SWG, but I ain't seen it. Maybe not as drastic as you paint, but, with out LA doing any Repackage or positive promotion there will be little gains. ![]() No new expansion packs for ages, which is what keeps Everquest II alive. This game is very slowly dieing. Now that it has been abandoned by Lucasarts and with the new Star Wars mmo coming out, it's very inevitable. ![]()
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